Ninja Controller is a prototype script for modern 2D platformer movement physics that includes a broad range of tweakable parameters to play with. The default settings are inspired by the movement in the game N, I suspect however that it should be easy to tweak the parameters to get something that’s more like Meatboy for example.
The controller is released as is, without support. It’s up to you to play with the parameters and the code to create a fun platformer movement for you character.
Did you find some cool, wicked, or fun parameters? It would be awesome if you’d share them in the official thread and discuss with others.
Unity Forum: Ninja Controller Thread